200mm AutoCannon II
|
Must be loaded with any of the following regular and advanced projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, Titanium Sabot, Barrage, Hail. |
Astronautic
| Cargo capacity | 0.3 m3 | |
| Mass | 500 kg | |
| Volume | 5 m3 | |
| Baseprice | 109,744 ISK |
Attributes
| Reload Time | 10000 s | |
| Signature Resolution | 40 m | |
| Used with (Charge Group) | Advanced Autocannon Ammo | |
| Used with (Charge Group) | Projectile Ammo | |
| Tech Level | 2 Level | |
| requiredSkill3Level | 1 | |
| requiredSkill2Level | 2 | |
| Meta Level | 5 Level | |
| republicFleetBonusMultiplier | 0 | |
| heatAbsorbtionRateModifier | 0.02 | |
| Overload damage bonus | 15 % | |
| Heat Damage | 1 HP | |
| Required Thermodynamics Level | 1 Level | |
| typeColorScheme | 11343 | |
| Rate of fire | 3750 s | |
| requiredSkill1Level | 5 | |
| Tertiary Skill required | Small Autocannon Specialization | |
| Structure Hitpoints | 40 HP | |
| Powergrid Usage | 4 MW | |
| slots | 1 | |
| CPU usage | 9 tf | |
| Optimal Range | 1200 m | |
| Charges Per Cycle | 1 | |
| accuracyBonus | 0 | |
| Damage Modifier | 3.465 x | |
| Charge size | 1 1=small 2=medium 3=l | |
| Accuracy falloff | 5160 m | |
| Tracking Speed / Accuracy | 0.315 rad/sec | |
| Primary Skill required | Small Projectile Turret | |
| Secondary Skill required | Gunnery | |
| Activation Cost | 0 GJ |